"All your base are belong to us."
- CATS, Zero Wing
Aside from memorable quotes, games are one of the best forms of entertainment that combines technology, visual art and users all into one slick, thumb-twitching package.
And, playing video games makes you a better surgeon*. Soooo, Video Games = Brain Surgery. Great, I'm glad you're coming along with me on that one...
Check out my game design demo reel, game projects I've worked on and my Game Design and Production Skill Set below to find out more about how I love to make rad games.
Game Design Demo Reel
Game Projects
Project
Time Fighters
Team Ninja Gator
Genre / Platform
Multiplayer, Side-Srolling, Bonus-Game-Filled, Social,
Arcade Beat-Em-Up
Mac/PC, iOS, Consoles
Role
Lead Gameplay Designer, Lead Animator, Lead Systems Designer, Architect, Sound Designervv
About
Mac & PC Demos (Proof of Concept Demo), iOS - In Development
Time Fighters Game Intro
Time Fighters Mac/PC Gameplay
Time Fighters Mac/PC
Character Select
Time Fighters iOS
Project
Cowboys Vs. Zombies
Tall Chair
Genre / Platform
3D Tower Defense
iOS
Role
Junior Game Designer, Level Designer & Media Artist
About
Released on iTunes App Store July 2010
Cowboys Vs. Zombies Cast
Cowboys Vs. Zombies Gameplay Trailer
Project
Paper Wars
Genre / Platform
Real-Time Strategy
iOS
Role
Everything!
About
Secret ninja project!
Stay tuned for
more info...
Project
Gears of War (PC)
Custom Campaign Level:
Gorgon's Pass
Genre / Platform
3rd-Person Shoother
PC
Role
Level Designer, Scenario Designer, Writer, 3D Modeler, Sound Designer
About
The Gorgon's Pass Level Map for the Gears of War game was part of a competition held by Microsoft upon the release of the Gears Editor (Unreal III Engine) for PC. This level was part of a four-man designed, single-player campaign.
Gorgon's Pass was the last Act of the campaign, and I created a scenario where the player has the coice of rapidly navigating through the area with reckless abandon, or carefully manuever through the throngs of cornering enemies.
The campaign (Baltic Forest) was featured in the final top 10 player-created content, and was hosted on Epic's official servers.
Gorgon's Pass Level Map
Gorgon's Pass Storyboards
Gorgon's Pass Gameplay
Project
Grim Deliveries
Unity-Based Game
Genre / Platform
3rd-Person Action
PC/Mac
Role
Game Designer, Writer, Assistant Producer, 3D Modeler, Texture Artist, Sound Designer, Voice Actor
About
A senior-level school project built from the ground up using the Unity Engine.
Grim Deliveries Trailer
Game Design & Production Skill Set
• Documentation
• Architecture & User Flows
• Art Direction
• Cinematics Direction
• Writing
• Scenario Designer
• Event Planning
• Cross-Platforming
• MoCap Integration
• Game Design
• Combat Design
• Systems Design
• Level Design
• Creative Direction
• Social Integration
• Online & Multiplayer
Gameplay Design
• Animation
• Game Engine Experience
(Unreal, Unity, Source,
CryEngine, iOS)
• 3D Game Modeling
• Concept Art
• Sound Design
• Interface Design
• Player Analytics
• Art Asset Creation